Boosteroid uses the cloud storage (synchronization) mechanism of other game platforms, where it’s possible (e.g., Steam, Origin). In order to have that mechanism work out, you must correctly complete your game session on Boosteroid through the “quit” button in a video game, wait for the desktop to appear, and then end the session.
For the Steam, Epic, and Origin launchers you need to check if the cloud synchronization mechanism is enabled (usually enabled by default).
For the Epic launcher, you can manually trigger the cloud synchronization process after game completion by merely clicking on three dots below the game icon and selecting the appropriate action in the menu.
Not all video games support the option of cloud synchronization. For example, the demo and trial versions of video games do not support that function.
For video games where the cloud storage mechanism is not supported, Boosteroid saves the user’s game data and sends it back at the beginning of a new game session on Boosteroid.